All of the source code used to build Shores of Hazeron is now publicly available on GitHub.
The source is at 'Hazeron-Freehold-LLC/Shores-of-Hazeron' on GitHub. The 'main' branch was created from the branch of my local source code labeled 'au.2022-11.last.multiplayer'. It is all the source needed to build every Shores of Hazeron program. The README contains a lot of general information that could help a programmer put the pieces together.
The yeet bug fix is posted in the 'mainenance/v7b2' branch. It has not been tested. I no longer have a functioning server farm on which to test the server. The code was copied from the Hazeron Starship code, which got another year of work on it after the last multiplayer build.
A bug was also fixed in the maintenance branch that caused solo entry into the designer to be unreliable. Sometimes you just ended up on an empty world.
Be aware that changes in Hazeron Starship mean the .SoH files it creates are not compatible with this Shores of Hazeron code. I can provide details of what changed in the data stream, if you desire that compatibility. It is a lot of work to implement the actual changes the way they function in Hazeron Starship.
I do not intend to continue working on the multiplayer Shores of Hazeron project. Nor do I intend to manage it. The source code is available for your use. Do with it as you will. Just please honor the LICENSE agreement, so that I might be included if you hit the jackpot.
The source is at 'Hazeron-Freehold-LLC/Shores-of-Hazeron' on GitHub. The 'main' branch was created from the branch of my local source code labeled 'au.2022-11.last.multiplayer'. It is all the source needed to build every Shores of Hazeron program. The README contains a lot of general information that could help a programmer put the pieces together.
The yeet bug fix is posted in the 'mainenance/v7b2' branch. It has not been tested. I no longer have a functioning server farm on which to test the server. The code was copied from the Hazeron Starship code, which got another year of work on it after the last multiplayer build.
A bug was also fixed in the maintenance branch that caused solo entry into the designer to be unreliable. Sometimes you just ended up on an empty world.
Be aware that changes in Hazeron Starship mean the .SoH files it creates are not compatible with this Shores of Hazeron code. I can provide details of what changed in the data stream, if you desire that compatibility. It is a lot of work to implement the actual changes the way they function in Hazeron Starship.
I do not intend to continue working on the multiplayer Shores of Hazeron project. Nor do I intend to manage it. The source code is available for your use. Do with it as you will. Just please honor the LICENSE agreement, so that I might be included if you hit the jackpot.


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