06-22-2022, 01:36 PM
Thanks for the merge - a general thread relating to Turbo Lifts is probably the most helpful.
I think my main take-away is that associating a walk path with the turbo lift stop's door may work to resolve this pathing issue?
I guess to more clearer describe the issue I'm having is that my ship I'm making consists of 3 disjunct sections, with only the Turbo Lift connecting them. The crew refusee to path from one section of the ship to the next through the turbo lift.
I'll try the door solution but unless that's been specifically programmed to work like that, it seems to go against the general rules of walk paths needing to be all connected for them to work.
I think my main take-away is that associating a walk path with the turbo lift stop's door may work to resolve this pathing issue?
I guess to more clearer describe the issue I'm having is that my ship I'm making consists of 3 disjunct sections, with only the Turbo Lift connecting them. The crew refusee to path from one section of the ship to the next through the turbo lift.
I'll try the door solution but unless that's been specifically programmed to work like that, it seems to go against the general rules of walk paths needing to be all connected for them to work.