04-13-2022, 11:03 AM
(04-13-2022, 12:56 AM)Greydog Wrote: To take this a step farther ..
We could apply the modules and volume requirements to a ship as well, giving it the ability to stop and act as construction/supply hub, enabling us to construct ships and stations in more remote area's
You could do that, it sounds flexible enough. So we would gain additional game play mechanics from this solution in addition.
So ground shipyards could be limited to a max size where the station in orbit could have its own manufacturing systems that can go further and potentially be upgraded.
Since said system is blueprint based it could be placed on a massive ship.
This could work nicely. There are order mechanics to transfer cargo so it's possible to setup resupply runs for the mobile base.
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