Interesting idea for ships.
I am not sure the increase in sensor detectability is all that much of a penalty and it isn't really how the sensors currently work in-game. If it was associated with some "weapon to-hit" modifier it would likely be a lot more interesting and maybe even create some of that "small ship avoid hits" meta that everyone always wants
This is sadly not how city detection works at all anymore. We only use warp signatures now, so cities are completely undetectable until the empire has researched warp-drive technology.
See: hazeron.com/wiki/Warp_Signature
I am not sure the increase in sensor detectability is all that much of a penalty and it isn't really how the sensors currently work in-game. If it was associated with some "weapon to-hit" modifier it would likely be a lot more interesting and maybe even create some of that "small ship avoid hits" meta that everyone always wants
(03-21-2022, 07:08 PM)danthemanisme95 Wrote: The "hotter" a city the more visible on sensors (this would replace the power usage mechanic) it would make big powerful empires more difficult to hide
This is sadly not how city detection works at all anymore. We only use warp signatures now, so cities are completely undetectable until the empire has researched warp-drive technology.
See: hazeron.com/wiki/Warp_Signature