(03-14-2022, 06:50 PM)Xantheose Wrote:(03-13-2022, 01:53 AM)Deantwo Wrote: Allow us to share starmap information with other empires. Selling star charts and survey information.
This feature exists actually. It's called having "allies", which will share map. But you have to get better weapons than a butter knife to be able to convince someone to protect you.
More seriously, this would be a low-value feature. No empire will have interest to share map resources with non-allies empires.
No it doesn't exist, it is impossible to give or transfer survey information between empires. And yes it would be useful. It would actually give a small incentive to be near other empires. You can cooperate with surveying larger areas of space and trade the survey information.
It would likely not be a hard feature to implement, and in the long run it would lower the amount of surveying needed by those empires and give something of actual value to trade with. Could even have random disks with survey information as loot from pirates or as plunder from raiding empire cities.
(03-14-2022, 06:50 PM)Xantheose Wrote:(03-13-2022, 01:53 AM)Deantwo Wrote: Alternatively surveying sectors with NPC commanded ships could be made more automated. For example order a ship to survey a whole sector, the ship then simple go to the sector and vanish for whatever amount of time it would take the ship to survey all the solar systems.
Oh god do you want to turn hazeron into a casual mobile game?
I don't want to click on "send a ship" button to get as only feedback a counter showing "4h left". You're a ..., exploration is an important part of hazeron.
I never said that it had to become like a mobile game. All I was suggesting was to allow ships to survey scan sectors in a simulated manner so that the solar systems don't actually have to be generated at all unless a player actually wants to visit it after it is surveyed.
This might require allowing ships to explore/survey while without an online player. But if players are simply keeping their computers running through the night, it isn't really much of a limiting factor anyway and just favors players that have the ability to leave their computer running 24/7.
(03-14-2022, 06:50 PM)Xantheose Wrote: What can be done without destroying the gameplay:
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- Wipe from disks systems which have been unvisited for 1 week. Keep their seeds in a separate database.
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This is already how solar system decay works.
See: hazeron.com/wiki/index.php/Decay#Solar_System_Decay
Your other ideas are probably good and all. But they assume that the game just stays the way it is, when clearly the root cause of the problem is that players are abusing the current systems to cause way more server load than expected. It is always a good idea to try and change player behavior to cause less server load, and if that change also gives players incentives to cooperate more it is just an extra plus.