(03-03-2022, 09:03 PM)Haxus Wrote: Slow Warehouses and Storage Tanks
Warehouses and storage tanks used to import up to 100 units per import cycle. Now they will import up to 1000 units per import cycle.
(03-03-2022, 09:30 PM)Celarious Wrote: Good changes! Although I'm still not sure 1000 units per import is fast enough for warehouses, seeing as some 128+ workshop buildings can produce literally 10k+ commodity units per minute, which means manufacturing buildings with huge storages is still the way to go
(03-03-2022, 09:35 PM)Vhwatgoes Wrote: It would be handy if import speed of warehouses can be part of their design.
Either having import rate depend on number of office jobs or simply have it be based on the size if the warehouse's storage would be nice.
But I must say that I really liked my idea of having the warehouses get increased import rate when the city has certain vehicles.
SUVs, Helicopters and Space Transports all feel like they would make sense in this way. So if the warehouse is part of a city that has an SUV it will get an increased import rate, if it has a Helicopter it is further increased, and with a Space Transports it is increased again. Kind of a technological improvement as you advance the your city.
Could do it lazy and just check if the empire has the vehicle's patents instead of checking for the actual vehicle I guess.
Either way, the current import rate and bonuses could be shown on the warehouse building's Building window. That window has plenty of unused space as far as I remember.