01-16-2022, 07:31 PM
Alright then, I'll genuinely try and debate with you. But be advised: if all your next message contains is a copy-paste of what others have written or just "I disagree and you're wrong when you say that," I'll just stop addressing your answers.
Not what I argued. I'm saying PvPers shouldn't be neglected, which is entirely different. Com-pro-mise. Online game, shared space, shared interests; everyone should be invited to fit in. Matter of fact: you won't be stopped from fitting in in a smaller galaxy, as it will remain huge enough for you to not even notice it.
I'm sorry but you are wrong. Not everything is opinions, some elements are fact. The fact here is that players who feel inclined towards diplomacy, such as Staines, Martianant, Celarious, have manifested their wish for a smaller map more than once on the Discord, as recently as yesterday. On the forum, several messages and topic have been made on that regard, for years, which have never truly received the attention they deserved. As evidence, here are a few messages that literally took me five minutes to find. You can see they were poster in November 2019. That's a while ago, and that looks like quite a lot of folks agreeing on the idea of a shrunk down galaxy:
https://cdn.discordapp.com/attachments/6...nknown.png
https://cdn.discordapp.com/attachments/6...nknown.png
https://cdn.discordapp.com/attachments/6...nknown.png
https://cdn.discordapp.com/attachments/6...nknown.png
On that point, I don't really see anything to discuss. Diplomacy enthusiasts DO think a smaller map would be best, and have thought and said so for quite some time now.
I would like to ask you, genuinely: why play a MMO game if you want to be able to be legit 100% impossible to find for other players? I dare you to find any concrete counterargument to the fact a MMO (Massively MULTIPLAYER Online) is meant to set en emphasis on multiplayer interactions. I doubt you'll find any: MMO is meant to be multiplayer, as the name implies. Therefore, yes, you're gonna be forced to meet other players sometimes. It's your choice to play an online game or not, but once you're playing said online game, do not complain about there being other players near you.
No argument here. You just took my words and said "I disagree with them." See above.
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Dean, Wincil here seems to be the only one who keeps repeating again and again that SoH "isn't a PvP game" even though it's technically wrong, and despite the fact this is not the question we're raising in the first place. Shrinking down the map is about making more interactions happen. That won't stop solitary people from going into rim and play far away from everything if they want, but it will make the game more enjoyable for people who actually want more interactions between empires. It ain't only about PvP, it's about diplomacy overall. I'm sure you'll agree with me about the idea that the purpose of a multiplayer game can hardly be achieved when absolutely everyone is isolated from one another.
And as you said yourself: it'll be easier to add more sectors later if it doesn't work, than to remove them when the map already exists as a huge entity. So why not simply give it a try and let it prove beneficial or not, then adjusting according to our observations or leaving it as it is if it proves better? Again, Haxus's call, but I'm puzzled as to why this topic is subject to that much debate in the first place. Those of us who were there from at least the Box to last Universe, have seen what a huge map ends up like.
(01-16-2022, 06:43 PM)Wincil Wrote: I would strongly disagree with the notion that the SoH galaxy should be just tailored to PvP'ers [...]
Not what I argued. I'm saying PvPers shouldn't be neglected, which is entirely different. Com-pro-mise. Online game, shared space, shared interests; everyone should be invited to fit in. Matter of fact: you won't be stopped from fitting in in a smaller galaxy, as it will remain huge enough for you to not even notice it.
(01-16-2022, 06:43 PM)Wincil Wrote: [...] and diplomacy enthusiasts don't think that's what the issue is [...]
I'm sorry but you are wrong. Not everything is opinions, some elements are fact. The fact here is that players who feel inclined towards diplomacy, such as Staines, Martianant, Celarious, have manifested their wish for a smaller map more than once on the Discord, as recently as yesterday. On the forum, several messages and topic have been made on that regard, for years, which have never truly received the attention they deserved. As evidence, here are a few messages that literally took me five minutes to find. You can see they were poster in November 2019. That's a while ago, and that looks like quite a lot of folks agreeing on the idea of a shrunk down galaxy:
https://cdn.discordapp.com/attachments/6...nknown.png
https://cdn.discordapp.com/attachments/6...nknown.png
https://cdn.discordapp.com/attachments/6...nknown.png
https://cdn.discordapp.com/attachments/6...nknown.png
On that point, I don't really see anything to discuss. Diplomacy enthusiasts DO think a smaller map would be best, and have thought and said so for quite some time now.
(01-16-2022, 06:43 PM)Wincil Wrote: It should be their choice to be able to interact or bump into others it shouldn't be forced because that's a choice
I would like to ask you, genuinely: why play a MMO game if you want to be able to be legit 100% impossible to find for other players? I dare you to find any concrete counterargument to the fact a MMO (Massively MULTIPLAYER Online) is meant to set en emphasis on multiplayer interactions. I doubt you'll find any: MMO is meant to be multiplayer, as the name implies. Therefore, yes, you're gonna be forced to meet other players sometimes. It's your choice to play an online game or not, but once you're playing said online game, do not complain about there being other players near you.
(01-16-2022, 06:43 PM)Wincil Wrote: I would disagree with the notion that a [MMO?] should not encourage features like "20 galaxies for 200 players at most"
No argument here. You just took my words and said "I disagree with them." See above.
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Dean, Wincil here seems to be the only one who keeps repeating again and again that SoH "isn't a PvP game" even though it's technically wrong, and despite the fact this is not the question we're raising in the first place. Shrinking down the map is about making more interactions happen. That won't stop solitary people from going into rim and play far away from everything if they want, but it will make the game more enjoyable for people who actually want more interactions between empires. It ain't only about PvP, it's about diplomacy overall. I'm sure you'll agree with me about the idea that the purpose of a multiplayer game can hardly be achieved when absolutely everyone is isolated from one another.
And as you said yourself: it'll be easier to add more sectors later if it doesn't work, than to remove them when the map already exists as a huge entity. So why not simply give it a try and let it prove beneficial or not, then adjusting according to our observations or leaving it as it is if it proves better? Again, Haxus's call, but I'm puzzled as to why this topic is subject to that much debate in the first place. Those of us who were there from at least the Box to last Universe, have seen what a huge map ends up like.