01-16-2022, 06:10 PM
(This post was last modified: 01-16-2022, 06:14 PM by Yurk Embassy.)
(01-16-2022, 05:50 PM)Greydog Wrote: It should be the galaxy with the most choices. Whereas some of the other galaxies could be tailored to more narrow choices. You could turn a galaxy into a large battleground with a lot of raid-like features for those who like lots of fast action or a peaceful one where conflict is suppressed by The Organians or something.
It's supposed to be a sandbox, lets keep it that way.
The issue with that is that there aren't enough players to make those various domains lively. It would only split activity. SoH is a sandbox in which everyone should be able to interact or bump into others, willingly or not. We ain't saying "small Box where you will never be able to hide and chill," we're just arguing: "single galaxy, potentially smaller as in one fourth of its current size, which would be better for PvPers and diplomacy enthusiasts, while keeping the more solo/hiding-oriented players entertained.
Compromise is key. Not exactly what PvPers who enjoy absolute, constant chaos want, but not sheer, endless solitude either. Something in between. A MMO should most definitely not encourage features like "20 galaxies for 200 players at most", as it causes everyone to hide away because "muh me not want take risks". Online SoH with no risks doesn't exist--and that's fine. It wouldn't be interesting if it were 100% safe; there would be no stakes, no challenge, no point in being cautious or playing smart. It's just like playing GTA Online, never turning on Passive Mode, and expecting nobody to attack you.