01-14-2022, 12:58 AM
I've been thinking about this and while I don't have an exact solution at the moment, I think another way to solve the problem of people getting wiped (on top of the noncombatant thing) is to incentivize vassalizing over wiping. More bonuses for the liege (extra officers?), perhaps the addition of penalties to your empire for wanton aggression. Players should still have full agency over their decisions and actions but the game becomes vastly more fun when it's a group of players fighting another large group of players in large galaxy-spanning conflict as opposed to just one group of players curb-stomping everyone else, which can happen in a full unrestricted PvP environment.