11-22-2020, 01:07 PM
(This post was last modified: 11-22-2020, 06:09 PM by Rockinsince87.)
(11-22-2020, 01:31 AM)jakbruce2012 Wrote: Co-Op would likely be difficult to implement well, without opening up the possibility to hacking it to become fully multiplayer.
That's a possibility even if you don't add co-op. Even if that happens, what's the downside of that?
Look at DayZ for a moment. That's sold somewhere between 2 million and 5 million copies
https://steamspy.com/app/221100
Is that a bad thing? Having dedicated servers of your game has no negative impact short term or long term. That's already been proven by numerous titles over the years.
Edit: If the worry is about subscription based players then yes a bunch of dedicated servers out there would impact income. That can be mitigated by offering unique content on the servers hosted by Haxus.
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