11-18-2020, 08:18 PM
Quote:You probably have a solution implemented already
Time stops when the game stops.
Manufacturing processes, including spacecraft processes, are based on a scheduled completion time. If you start a process to build a ship that takes an hour, then close the game for an hour, the ship will be completed when you next run the game.
As far as churning out resources, you'd have to leave the computer running to get that.