08-19-2018, 06:53 PM
The question is now what kind of graphics style would look best with Hazeron? It have to be something that wouldn't look to out of place with 3D modes. Probably at least for plantlife and such done how it's done now with a library of shapes and stuff that could allow for procedural generation of plants in some way.
Also what would the effect of changing the style have of existing textures on ships? Because if a new visual style is indeed adopted that is more stylized and less realistic the realistic textures on ships may start to look out of place.
Though perhaps changing all the high detailed / realistic textures on ships to more stylized ones would be a good thing... would make creating a ship that looks nice easier since we would have to worry less about making all those textures look perfect.
Also what would the effect of changing the style have of existing textures on ships? Because if a new visual style is indeed adopted that is more stylized and less realistic the realistic textures on ships may start to look out of place.
Though perhaps changing all the high detailed / realistic textures on ships to more stylized ones would be a good thing... would make creating a ship that looks nice easier since we would have to worry less about making all those textures look perfect.