You're likely going "Oh hell, not this again" and you would be pretty right. I'm making this in response to the news we been hearing the past couple of hours about the steam launch that contains both questions and even stuff that NEEDS to be brought up before we even hit steam. I came back because I fucking missed this game and I was always checking in to see how it was doing. I really want people to enjoy this game as well but there's a few things that really need be brought up. I apologize for how rushed this seems as I have an interview in the morning and need sleep soon.
Let's get the two elephants out of the room.
- Limbo.
Compared to how it used to be back in the day (and the time you went on vacation that one summer), Limbo is still is a problem but not as massive as it used to be. When we switched back to free-to-play, There was a surge of it. Lot of us are just worried about how it will be handled with an influx of new players? This is also considering that majority of Limbo comes up on the weekend when your on break.
- The Designer.
Powerful? Yes. User friendly? Not really. You said it yourself one day in chat that you wanted to do work on it to make it more user friendly. Are you going to do something for it before the launch on steam?
- Galaxy size.
I see various opinions about this in Discord. Some wish the amount of galaxies was toned down. Some wish there was less distance. It varies.
And my own gripes
- Patreon.
You told us that the Patreon was making a LOT more than what SoH was doing when the game was on subscription based. There are people in the community who honestly enjoy the idea of the game and want to keep supporting. Throwing it away is a waste in my opinion and it should honestly be kept for those who wish to put a tip towards develoment.
You could legit tease future shit on it and have the patch notes posted in the steam community news section.
Let's get the two elephants out of the room.
- Limbo.
Compared to how it used to be back in the day (and the time you went on vacation that one summer), Limbo is still is a problem but not as massive as it used to be. When we switched back to free-to-play, There was a surge of it. Lot of us are just worried about how it will be handled with an influx of new players? This is also considering that majority of Limbo comes up on the weekend when your on break.
- The Designer.
Powerful? Yes. User friendly? Not really. You said it yourself one day in chat that you wanted to do work on it to make it more user friendly. Are you going to do something for it before the launch on steam?
- Galaxy size.
I see various opinions about this in Discord. Some wish the amount of galaxies was toned down. Some wish there was less distance. It varies.
And my own gripes
- Patreon.
You told us that the Patreon was making a LOT more than what SoH was doing when the game was on subscription based. There are people in the community who honestly enjoy the idea of the game and want to keep supporting. Throwing it away is a waste in my opinion and it should honestly be kept for those who wish to put a tip towards develoment.
You could legit tease future shit on it and have the patch notes posted in the steam community news section.
"Goddamn it Snakey quit biting the hull" - Staines
"I played EVE with this fuck and he wouldn't shut the fuck up" -ScottyB
OG Toucan and Syndicate member.
"I played EVE with this fuck and he wouldn't shut the fuck up" -ScottyB
OG Toucan and Syndicate member.