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2020-04-29 Client Crash, Noob Teleport

#8
(04-30-2020, 01:28 PM)voyager Wrote:
(04-30-2020, 01:22 PM)Haxus Wrote: You are right. The noob teleport should probably be removed. Someone suggested it and I thought, “why not?” The code already existed for my use so it was trivial to enable.

In fairness a decent use-case came up today: someone spawned on a tidally locked world in the night zone. Making and sailing a boat is something of a big ask for noobs if they can't see where they're going. On the other hand, it's not like they have much to lose by re-rolling; the aforementioned person did so.

Easily escaping such a situation kills the charm and survival aspect of the game regardless.

Should have spawned on the daytime side though like Dean said.
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2020-04-29 Client Crash, Noob Teleport - by Haxus - 04-29-2020, 10:59 PM
RE: 2020-04-29 Client Crash, Noob Teleport - by resonkinetic - 05-01-2020, 09:40 PM

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