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Spacecraft size limit and simple animation

#1
Wink 
Hi all!
Here I am with some other not-so-important-but-nice ideas  :D
  • Ship max size
What I suggest is to drop the size-based spacecraft max size in favor of a volume-based one. Add a soft-cap or another solution to avoid long 1x1xYm sticks.
Currently if you want to make a replica of a long-shaped ship (like the Pride of Hiigara or even the Sajuuk), the 1600m soft-cap is annoying. You can't make correct proportions without sacrifying some volume.


  • Simple animation
Kind of like the actual doors and landing pad animations, but with hull parts. Like these examples, it's just some mesh positions determining the actual fake animation.
Maybe limit it to hull-only parts, where there's no room.
It would serve as a simple switch for diverse aesthetic uses such combat mode and resting mode. I though about it when imagining how I could make the HomeWorld Planet Killer legs animation :

Resting position
[Image: planet_killer02.gif]

Combat position
[Image: latest?cb=20110126160732]

Or another possible badass combat position, even though it's not an in-game one.
[Image: planet_killer03.gif]


BTW if one could setup decorative elements like empire flag, name etc to move with doors / landing pads it would be cool !
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Spacecraft size limit and simple animation - by Neils Iyssada - 01-30-2020, 10:15 AM

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