On the topic of balancing asteroids, they are much easier to defeat now. Should I give them more hit points?
The biggest asteroid has 4000hp. There are three other sizes, with 3000hp, 2000hp, and 1000hp.
The bigger asteroids break into two of each of the smaller asteroids.
4K -> 2x3k + 2x2k + 2x1k = 4K + 26k + 8k + 2k = 40k total
3k -> 2x2k + 2x1k = 3k + 8k + 2k = 13k total
2k -> 2x1k = 2k + 2k = 4K total
The final total number of asteroid hit points is 40k.
After the 4K is broken, the smaller pieces fall freely with gravity. They are not held on a collision course for any specific target.
The biggest asteroid has 4000hp. There are three other sizes, with 3000hp, 2000hp, and 1000hp.
The bigger asteroids break into two of each of the smaller asteroids.
4K -> 2x3k + 2x2k + 2x1k = 4K + 26k + 8k + 2k = 40k total
3k -> 2x2k + 2x1k = 3k + 8k + 2k = 13k total
2k -> 2x1k = 2k + 2k = 4K total
The final total number of asteroid hit points is 40k.
After the 4K is broken, the smaller pieces fall freely with gravity. They are not held on a collision course for any specific target.