The ultimate solution to berth-a-porting and teleporting would be "full loot". Have recalling/teleporting actually kill the avatar, then make the avatar drop everything in their inventory upon death. Items are in endless supply, and very few items have real value that can't be replaced.
But this would be a major change to the game. So maybe it should be more distance specific. If you are teleporting/recalling/respawning to a distant solar system you drop everything, if you are only going to somewhere in the same solar system, only drop one item like in the current system.
This however wouldn't solve using sea chest as a means of transporting commodities.
But this would be a major change to the game. So maybe it should be more distance specific. If you are teleporting/recalling/respawning to a distant solar system you drop everything, if you are only going to somewhere in the same solar system, only drop one item like in the current system.
This however wouldn't solve using sea chest as a means of transporting commodities.