We tried scaling building count with world size. There was resounding disapproval. The overriding concern was that moons were doomed to be weaker than larger worlds and inherently less defensible. In terms of spaces on the game board, I think the feeling was that a moon should not be penalized strategically over a planet.
Personally, I am ok with some game board spaces being better than others. It is the terrain of the solar system.
In the context of the game, If someone captured the Moon, could they build it up as militarily and industrially powerful as the Earth itself?
Personally, I am ok with some game board spaces being better than others. It is the terrain of the solar system.
In the context of the game, If someone captured the Moon, could they build it up as militarily and industrially powerful as the Earth itself?