07-25-2018, 06:21 AM
(07-24-2018, 11:35 PM)Haxus Wrote: Buildings Not On Sensors
A bunch of the buildings in my city and on my base are not showing up on sensor screens.
Fixed a bug that caused some buildings to think they were underground.
Maybe a way to filter between civilian buildings and military buildings on all sensor screens would be useful. Since under the new city/world conquest system we are required to locate all military buildings before we can capture or destroy civilian targets.
Maybe the button could toggle between four states for simplicity: All buildings, civilian buildings only, military buildings only, and no buildings.