Later...
Morale Effect on Population Growth
Morale does not seem to have as negative of effect on population growth as it used to.
Minor adjustments were made to the functions that decide whether population is growing or shrinking. Morale now has a slightly more negative effect.
Morale Effect on Building Repairs
Citizens should not repair buildings when their morale is negative.
Buildings are no longer repaired when morale is below zero.
Forum Spammers
The 'I Am Not A Bot' check box doesn't seem to have any effect on the tital wave of incoming spam accounts on the forum.
I went back to using a question that must be answered to create a new forum account.
This time, instead of having lots of random questions that anyone can answer, there is only one question. "What is the current Shores of Hazeron software version?"
Answering the question requires that someone run the software, which must be installed first. That hurdle may have made our forum too much of a nuisance for the spammers. There has not been one single new account created since the change.
Warp Signature Detection
Buildings with sensors detect warp signatures even if they have no power.
Buildings will no longer detect warp signatures unless they have power.
Radar Coverage
Radar coverage by ATC should require power.
Radar sites must now have power to provide air traffic control services, such as they are. That includes warding off pirates. The ADIZ does not exist if the radar station is not powered.
Weapon Sensor Range
Weapon bases cache their sensor range because of the work required to calculate it. That cached range value can get out of sync with the actual available sensor range, based on power availability and building damage.
Fixed cached sensor range value on weapon bases.
Morale Effect on Population Growth
Morale does not seem to have as negative of effect on population growth as it used to.
Minor adjustments were made to the functions that decide whether population is growing or shrinking. Morale now has a slightly more negative effect.
Morale Effect on Building Repairs
Citizens should not repair buildings when their morale is negative.
Buildings are no longer repaired when morale is below zero.
Forum Spammers
The 'I Am Not A Bot' check box doesn't seem to have any effect on the tital wave of incoming spam accounts on the forum.
I went back to using a question that must be answered to create a new forum account.
This time, instead of having lots of random questions that anyone can answer, there is only one question. "What is the current Shores of Hazeron software version?"
Answering the question requires that someone run the software, which must be installed first. That hurdle may have made our forum too much of a nuisance for the spammers. There has not been one single new account created since the change.
Warp Signature Detection
Buildings with sensors detect warp signatures even if they have no power.
Buildings will no longer detect warp signatures unless they have power.
Radar Coverage
Radar coverage by ATC should require power.
Radar sites must now have power to provide air traffic control services, such as they are. That includes warding off pirates. The ADIZ does not exist if the radar station is not powered.
Weapon Sensor Range
Weapon bases cache their sensor range because of the work required to calculate it. That cached range value can get out of sync with the actual available sensor range, based on power availability and building damage.
Fixed cached sensor range value on weapon bases.