(11-12-2019, 05:33 PM)Ikkir Isth Wrote: Personally I would be for something with both hard and soft limits and a drastically shrunk galaxy with more dynamic growth instead (one star per sector past a certain point, 0 stars or just limited a bit after that / dark matter monsters / whatever), and for dynamic growth, bring in new galaxies as player needs demand, with creation of black holes and wormholes between them (not just the central black hole, though that could be a centralized galaxy transport: we need some others I think too, that dont necessarily have to connect to another galaxy).
Just wanted to say I highly agree with this! A smaller galaxy initially means players aren't spread too thin and contact with other empires is possible, and bringing in more galaxies as needed would work for when more players join! In terms of the limits, I think the sector density should become one system per sector when you're far enough out, and then 0 stars per sector when you go a bit further out than that. This would help to prevent people from making cities too far out and also make the galaxy feel more alive.
Great suggestions overall!
What even