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2019-11-13 Resources, Manufacturing, Skills

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(11-14-2019, 05:42 AM)Mr. Mortius Wrote: On a typical, average world (15,200 m diameter), a population of 360,000 citizens can be supported.

Then maybe the population limit need to be 100 times smaller again.

(11-14-2019, 05:42 AM)Mr. Mortius Wrote: Let's be very optimistic, and assume the city can use 50 "nodes" and there are ~6 rocks per node. This leads to 300 jobs total out of the 360,000 possible. If somehow 450 nodes were found (so that 450/500 allowed buildings are mines), this is still only 2,700 jobs. Did any thought go into this?

As we were just talking about on Discord. It would be a lot more interesting if building blueprints could get harvester modules added to them. So a mine building blueprint can get an advanced mining module that adds a cost of Vulcium, but it can then add more jobs per rock. It would give a good new use for advanced resources and let us use technological advancement to increase mining yield.
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RE: 2019-11-13 Resources, Manufacturing, Skills - by Deantwo - 11-14-2019, 05:51 AM

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