11-14-2019, 05:42 AM
(This post was last modified: 11-14-2019, 05:44 AM by Mr. Mortius.)
Limiting jobs to the number of rocks is a terrible decision in the new system. I've personally never used more than maybe 20 nodes on a planet for harvesting under the old system that was limited, but let's look at this under the new system.
On a typical, average world (15,200 m diameter), a population of 360,000 citizens can be supported. Let's be very optimistic, and assume the city can use 50 "nodes" and there are ~6 rocks per node. This leads to 300 jobs total out of the 360,000 possible. If somehow 450 nodes were found (so that 450/500 allowed buildings are mines), this is still only 2,700 jobs. Did any thought go into this?
On a typical, average world (15,200 m diameter), a population of 360,000 citizens can be supported. Let's be very optimistic, and assume the city can use 50 "nodes" and there are ~6 rocks per node. This leads to 300 jobs total out of the 360,000 possible. If somehow 450 nodes were found (so that 450/500 allowed buildings are mines), this is still only 2,700 jobs. Did any thought go into this?