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Underground Buildings Exploits

#9
(07-18-2019, 02:04 PM)AnrDaemon Wrote: My opinion is still that destructible buildings are not balanced against the destruction potential of the ships in the game.
And are best removed for now.

I will agree that PvP has gotten totally toxic after it became possible to damage buildings. Even with just temporarily destructible old-style buildings it led to a lot of issues because it caused city decay.

Before destructible buildings, cities/building were never lost unless you bulldozed them. And with the old conquest system, it meant that an attacker had to capture your city and hold it until loyalty flipped before they could delete the city or any buildings in it.

I will however say that this topic is off-topic, totally start a separate thread for it though.
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Messages In This Thread
Underground Buildings Exploits - by Deantwo - 07-16-2019, 05:44 PM
RE: Underground Buildings Exploits - by Vectorus - 07-16-2019, 06:20 PM
RE: Underground Buildings Exploits - by Deantwo - 07-17-2019, 05:52 AM
RE: Underground Buildings Exploits - by Vectorus - 07-17-2019, 10:22 AM
RE: Underground Buildings Exploits - by Deantwo - 07-17-2019, 10:50 AM
RE: Underground Buildings Exploits - by Vooker525 - 07-17-2019, 11:34 AM
RE: Underground Buildings Exploits - by AnrDaemon - 07-18-2019, 02:04 PM
RE: Underground Buildings Exploits - by Deantwo - 07-18-2019, 02:33 PM
RE: Underground Buildings Exploits - by Moghom - 07-19-2019, 06:57 AM
RE: Underground Buildings Exploits - by Norm49 - 09-07-2019, 02:40 PM
RE: Underground Buildings Exploits - by Deantwo - 11-17-2019, 06:40 PM
RE: Underground Buildings Exploits - by Deantwo - 01-12-2020, 11:59 AM
RE: Underground Buildings Exploits - by Seathre - 01-12-2020, 12:05 PM
RE: Underground Buildings Exploits - by Deantwo - 01-12-2020, 03:39 PM

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