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lag spike when placing buildings and viewing galaxy map plus crash

#2
just a wild guess, but it may be that the hyperthreading is not properly detected.

If you open the game options (shift+f12) then go into program, the workerthread bar is likely on auto.

If i'm right then the number on the right would be 12 or maybe 10 threads which in turn would cause lags since a lot of the workerthreads in hazeron are not bottlenecked by easily shared resources. Try setting it to 6 workerthreads see if it helps.
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RE: lag spike when placing buildings and viewing galaxy map - by Jey123456 - 06-29-2018, 03:01 PM

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