Interior designing like this was always on my wishlist.
Full 3D editing is great for exterior, but interior is best with clearly defined rules.
Totally free-form interior leads to a lot of pathing issues for AI, too much designing complexity, and a ton of exploits when considering multiplayer PvP.
With the current designer you can make invisible doors, intentionally bad pathing for AI, and many other things. And then there are all the accidental issues you can have with interior designing, such as accidentally forgetting voids or AI pathing and broken doors or ramps.
Full 3D editing is great for exterior, but interior is best with clearly defined rules.
Totally free-form interior leads to a lot of pathing issues for AI, too much designing complexity, and a ton of exploits when considering multiplayer PvP.
With the current designer you can make invisible doors, intentionally bad pathing for AI, and many other things. And then there are all the accidental issues you can have with interior designing, such as accidentally forgetting voids or AI pathing and broken doors or ramps.