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Citizens refuse to work

#7
Can confirm this is still a (major) problem. As far as I can tell, the trigger is a colony reaching its max population. It seems that as long as there are still homes to fill, citizens will work fine, but as soon as all homes are occupied something breaks and they will no longer work. I have seen this happen at every one of my colonies so far, regardless of size, although obviously a city of 2k will experience it much faster than a city of 20k. The only fix I've found is to remove citizens by boarding/kicking cryo travelers to ensure that the population is always growing.
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Citizens refuse to work - by Vooker525 - 01-19-2019, 09:09 AM
RE: Citizens refuse to work - by Deantwo - 01-19-2019, 04:38 PM
RE: Citizens refuse to work - by Vooker525 - 01-19-2019, 06:46 PM
RE: Citizens refuse to work - by Vooker525 - 01-19-2019, 10:19 PM
RE: Citizens refuse to work - by Eronos - 02-17-2019, 08:24 PM
RE: Citizens refuse to work - by martianant - 03-01-2019, 01:04 AM
RE: Citizens refuse to work - by Gojira - 03-26-2019, 12:43 AM
RE: Citizens refuse to work - by Haxus - 03-27-2019, 01:40 PM
RE: Citizens refuse to work - by Deantwo - 03-27-2019, 01:56 PM

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