(03-03-2019, 04:46 PM)Haxus Wrote: So far, I like Slaxx response the best. Keep it simple, with a free to play period.
Yeah, simple is nice. But like I said, you could just make it multiple tiers of subscription. That is if being a commander player will be interesting enough at some point. But for right now one subscription type is likely the best bet.
The only issue with a trial/free period is that we have no character progression, and we can move avatars between accounts with no issue. So say for example a 30 day trial would just mean you need to make a new account every 29 days and transfer over your avatars to the new account.
The invite system we have right now is pretty good I guess, haven't heard of any abuse at least.
(03-03-2019, 03:28 PM)AnrDaemon Wrote: Speaking of EVE Online, the catch is that they sell an item that has an ingame value.
Which means, the game has a balanced economy they can rely upon to measure value of traded items.
If we want economy to have a real world value, sure. But would require the in-game economy to be more stable/exist first.
Always a fun idea (that many games seem to wanna replicate) that can be implemented later I guess.
At least a way to gift gametime to someone else would be nice.