(03-02-2019, 11:22 PM)nightslaysanta Wrote: until you realize all your storage is filled with lowest ql random goods that you will never need
That wouldn't be fixed with what you suggested though.
And when a building fetch to storage it is already replacing lower quality commodities with higher quality commodities when needed. If they aren't doing this already, it is a bug and should be fixed. No need to implemented a new feature to workaround a bug that can be fixed.