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2019-02-11 Transporters, System Map, Helicopter

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Transporter refinements are cool; a quarantine room will now be genuinely useful when transporting up diseased personnel or wild animals etc. You could also have an in-ship rapid transit system. The bugfixes are also much appreciated.

Changing the resource to be gathered with the mousewheel pretty useful, will save a lot of undoing and redoing.

Haven't tried helicopters yet; excited to have a go!

EDIT: I misunderstood the transporter changes, but they're still useful. Could the system be expanded to mean that, when you call for a transporter beam, you have the option which room or vehicle spot to beam to? This should have a default setting so you can always beam up in a hurry if need be.
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RE: 2019-02-11 Transporters, System Map, Helicopter - by Vectorus - 02-11-2019, 08:22 PM

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