02-04-2019, 04:09 PM
Bug breaking my progression or not, I think that there should a way to at least boost, with a hard limit, the Q of materials, at cost. Maybe be able to increase materials up to a max of Q200 or Q180, and beyond that, you gotta find naturally occurring materials above that Q? I dunno. I just feel like y'all are trying to shut this down without any real discussion beyond "yeah, we heard it before".
Obviously you shouldn't be able to just mass-produce Q255 of any material without actually finding it at that Q. I just feel like the Q of the materials you have shouldn't be a hard limit on output tools/equipment/etc. - but still a limiting factor nonetheless.
Obviously you shouldn't be able to just mass-produce Q255 of any material without actually finding it at that Q. I just feel like the Q of the materials you have shouldn't be a hard limit on output tools/equipment/etc. - but still a limiting factor nonetheless.