(12-22-2018, 12:59 AM)AnrDaemon Wrote: There's literally no benefit from anything mentioned.
Even more, the existing relic cities would provide new players with necessary impression of the depth and history of the game. In absence of other memorable monuments.
You seem to have an interesting definition of "literally no benefit", Anr. There are actually two possible benefits from resetting the game universe:
- It would level the playing field. There is hopefully going to be an influx of new players with the Steam release, and they won't be very happy if there are a bunch of established empires going around noobstomping, with no real hope for them to compete.
- It would also likely raise the player count. We all want more people to be playing Hazeron, and the only proven way to bring lots of old players back to the game at once is with a reset of the universe. Whenever it is reset, we always see a spike in the player counts in the months following the reset. People like playing after a reset precisely because of that even playing field. It's competitive again, and everyone is advancing at the same time.
The exciting parts of the current universe were mostly over by the end of 2015, and I think we can all see that everyone since then has just been bored. We have a path that we know would bring even more players back to the game, so why not take it?