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Shield Frequencies

#6
How many possible variants would be there? If too few, it'd be a matter of setting ship with enough weapon slots to cover all possible choices. If too many, it effectively become redundant.
Besides, I can't call current state of SoH combat mechanics "working".
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Messages In This Thread
Shield Frequencies - by Haxus - 11-16-2018, 05:09 PM
RE: Shield Frequencies - by Vectorus - 11-16-2018, 05:41 PM
RE: Shield Frequencies - by Deantwo - 11-16-2018, 05:48 PM
RE: Shield Frequencies - by Haxus - 11-16-2018, 09:00 PM
RE: Shield Frequencies - by Vectorus - 11-16-2018, 09:03 PM
RE: Shield Frequencies - by AnrDaemon - 11-16-2018, 11:11 PM
RE: Shield Frequencies - by Hannibal - 11-21-2018, 03:23 PM
RE: Shield Frequencies - by Deantwo - 11-22-2018, 06:43 AM

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