09-23-2018, 06:14 PM
An generic animated object, switch activated, would indeed be useful. It might or might not have voids associated.
Classing it as a "door" is not entirely needed, I think.
Perpetually animated objects would also be great (rotating ship sections, machinery etc.)
Classing it as a "door" is not entirely needed, I think.
Perpetually animated objects would also be great (rotating ship sections, machinery etc.)