09-18-2018, 02:16 PM
Aren’t the limiting factors already there? A new player must locate materials and exploit them in sufficient quantities to build their Death Star. They have to develop the patents and manufacture the parts. They would have to be ready to invest the time needed to build the thing.
It would make more sense to develop a fleet of exploration and colonizing vessels at the start, ships that can be built quickly, with an economy of materials.
It would make more sense to develop a fleet of exploration and colonizing vessels at the start, ships that can be built quickly, with an economy of materials.