09-17-2018, 10:46 PM
(This post was last modified: 09-17-2018, 11:26 PM by Mr. Mortius.)
I am against removing building quality of operation. The poll might provide a poor selection of choices, though (Leave unchanged / remove completely with no improve option). I do believe that the player should play a role in advancing their empire's technology, and that increasing the quality of materials harvested (The main progression in the game), is the best way to reward that advancement.
In my opinion, the issue isn't the building quality, but the year-long wait to reach Q255. A discussion focused on how to best involve the members of an empire with the process would be a good one to have.
One possibility, just off the top of my head, would be to research building operation quality in a similar way to patents, where advancements are made based on the quality of materials used in the research process. These resources could be based on the typical raw materials a building's processes use.
Creating a process by which players act to improve their empire's knowledge on resource extraction, or "quality of operation", would provide a context for the improvement, meaning that it no longer would seem arbitrary, and would add another component to the gameplay.
In my opinion, the issue isn't the building quality, but the year-long wait to reach Q255. A discussion focused on how to best involve the members of an empire with the process would be a good one to have.
One possibility, just off the top of my head, would be to research building operation quality in a similar way to patents, where advancements are made based on the quality of materials used in the research process. These resources could be based on the typical raw materials a building's processes use.
Creating a process by which players act to improve their empire's knowledge on resource extraction, or "quality of operation", would provide a context for the improvement, meaning that it no longer would seem arbitrary, and would add another component to the gameplay.