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2024-04-25 TEU Containers, Salvage Order, Designer Tweaks

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(04-25-2024, 10:35 PM)Haxus Wrote: TEU Containers

Access Containers

TEU Containers on Sensors

TEU Containers on Helmet HUD Radar.

Transport TEU Containers

Salvage Order

Sounds awesome. Now we just need pirates to actually spawn more often, since I assume it still uses the old MMO spawn chance based on number of empires having explored or something.

Having some buildings spawn a TEU container when destroyed could work too.

(04-25-2024, 10:35 PM)Haxus Wrote: Paths in Preview
There is a way in the code to show the paths in a design. Could this be useful in the designer preview?

Done, whether or not it is useful. Preview settings now has a check box to show the paths through the buildings or spacecraft.

I remember finding this extremely useful when I had access to it back in the day. It will make debugging pathing so much easier.

It could maybe use some slight improvements though. Maybe have paths disabled by a closed door color it red or something. Have little nodes at the ends of each path, and maybe the node could look different if it is a deadend nose that doesn't have other nodes with it.
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RE: 2024-04-25 TEU Containers, Salvage Order, Designer Tweaks - by Deantwo - 04-26-2024, 12:11 AM

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