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Ballistic Weapon Issues Against Asteroid

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(04-02-2024, 04:02 AM)andreykl Wrote:
(04-02-2024, 12:04 AM)Celarious Wrote: I also tried destroying the asteroid with ballistics during the start of Universe 7 and every shot missed, regardless of ship distance

Asteroid travels either in a straight line or over a predictable orbit, so hitting it is just math, not being able to hit it 'point blank' is a bug. And it's bad first impression for new players, because most will be using kinetics for their first asteroid.

That is usually why we highly recommend using energy weapons in the guide on the wiki. At worst missiles might be able to hit better since they have homing.

Mainly I really want ballistic weapons to be converted back into rail gun or gauss cannon instead. Have them function similar to energy weapons, no projectile and instantaneous hit.

Then a new separate "cannon weapon" could get the current projectile functionally and be considered a more heavy weapon or simply an orbital bombardment weapon or something. Basically give it an inability to be fired while travelling at high speeds, since the mechanic as it is right now just doesn't work.
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RE: Ballistic Weapon Issues Against Asteroid - by Deantwo - 04-02-2024, 06:32 AM

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