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2024-03-16 Celarious' File, Decay Systems, Save Game, Terrain Option, City Lights

#4
(03-17-2024, 12:23 AM)Haxus Wrote: Decay Solar Systems

Save Game to File Fails

Save Customizations to Gear

Terrain Improvement Option

City Lights

Thanks for the nice fixes and changes!

Saying the Terrain Improvement can't be undone/reverted seems weird though, couldn't you just load a previous save?

(03-17-2024, 12:23 AM)Haxus Wrote: Celarious' Game File
...
4gB of building blueprints, 329 of them.
...
A small number of obsolete blueprints were deleted automatically.
...

I think I asked for this before. But do we have a way to manually mark blueprints as obsolete?

Celarious has talked about before that a lot of the blueprints in his save are created with an avatar as the architect, so he couldn't delete them or anything. Which explains why there are duplicate building blueprints and such in his save-game, if I remember his explanation correctly.

It would be useful if we could mark any (non-default) blueprint as obsolete manually. So if we don't want to use a specific blueprint anymore, we can mark it as obsolete and then the game can clean it up when it is no longer in use.
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RE: 2024-03-16 Celarious' File, Decay Systems, Save Game, Terrain Option, City Lights - by Deantwo - 03-17-2024, 02:14 AM

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