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2023-11-30 Vehicle Entry, Location Desync

#36
(12-02-2023, 03:35 PM)Norway174 Wrote:
(12-02-2023, 02:06 PM)Rockinsince87 Wrote:
(12-02-2023, 03:40 AM)Haxus Wrote: Probably won’t be pirates. I am thinking of an NPC emperor who knows how to play the game.

There you go. Having NPC empires both good and bad will round out the sandbox nicely.

Actually really agree with this.

Could be really fun if you had NPC empires with various standing towards you as the player, and themselves.
So you could sit back and watch them wage wars against each other.

Give it a real X3 / X4 vibe.

While I really do want multiplayer, in one shape or another. A more breathing, and alive universe, would only be a good thing for everyone. Multiplayer or not.


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And, another idea I think could work nicely with this. Not sure how feasible it would be to do.
But randomized POIs spawning on planets or in space.

Which could be anything from a ruined structure, abandoned space station to ancient temples.

Could be really fun.

And could also let people add more POI's with the Workshop.


And that right there is the makings of an excellent game. Multiplayer can be added whenever as said. A nice living universe will allow for a great single player experience, coop experience, and can work regardless of any player number count.

Side note: Haxus...any plans to increase blueprint file size?(256MB or 512Mb would be nice) I'm really looking forward to getting my "unnecessary detailed" ships built?
I won't be the only one who wants to build epic looking ships. 
[Image: Hazeron-Starship-0-Zza-Z7r22k.gif][Image: Hazeron-Starship-Z1-LVDJsm-RP.gif]
[Image: Hazeron-Starship-S6a-THj-LQvd.gif]
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RE: 2023-11-30 Vehicle Entry, Location Desync - by Rockinsince87 - 12-02-2023, 05:21 PM

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