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Harvesting planetary rings bug, target too far away

#9
If I remember currently, this issue first appeared when orbits were changed from being flat to having possible angular off-set. And I assume that whatever code the harvester uses to check if the planetary ring is close enough doesn't account for this to angular off-set.

Merged Celarious's new bug report in, and renamed the thread so it is easier to find.
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RE: Harvesting planetary rings bug, target too far away - by Deantwo - 02-28-2023, 06:39 AM

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