02-27-2023, 11:13 AM
It depends how do you plan to monetize the project.
If you plan to make it a "box" payment, the outcome would depend highly on frequency and quality of updates to invite more potential buyers, and even then it will have its limit unless there's an enjoyable multiplayer component.
For example, Minecraft would have died ten years ago if not for standalone server and modding potential.
If you plan to make it a "box" payment, the outcome would depend highly on frequency and quality of updates to invite more potential buyers, and even then it will have its limit unless there's an enjoyable multiplayer component.
For example, Minecraft would have died ten years ago if not for standalone server and modding potential.