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Spacecraft weapons revamp

#3
Still one thing I really really want to see is changing Ballistics Weapons Bay back to being non-projectile. Simply because it saves a lot of trouble with weapon physics.

I would suggest maybe making a separate "Cannon/Artillery Weapon Bay" use the current Ballistics Weapons Bay's projectile physics. It would probably be better as a space-to-surface weapon, or indirect artillery weapon with a focus on area of effect damage for planet side combat.

Basically slow moving unguided projectiles just seem like a waste in space-to-space combat.
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Messages In This Thread
Spacecraft weapons revamp - by Neils Iyssada - 02-17-2023, 11:33 AM
RE: Spacecraft weapons revamp - by Deantwo - 02-17-2023, 10:24 PM
RE: Spacecraft weapons revamp - by Deantwo - 02-17-2023, 10:31 PM

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