02-15-2023, 10:05 PM
(02-15-2023, 09:47 PM)Haxus Wrote: Caches can bite. Intergalactic wormholes did not work before due to a value getting cached before it was valid. So the value in the cache was not valid. Worse, the value was stored in the save game file so it would never be updated or recalculated. It was assumed to be correct forever, which it would be if it weren't grabbed too early, before other dependent objects were ready.
Oh ow. That does explain a lot. In the MMO the ships that went through one would randomly get feel after a week or a reboot or some combination of the two. So I guess it might have been recreating the cache there at some point. Just an interesting issue. Thanks for sharing.