You can use the workshop on the web also. There you can browse, search, subscribe and unsubscribe blueprints. You can also delete your own blueprints. This is all harmonious with the in game integration.
For example, if you subscribe to a blueprint on the web, it will be downloaded by the client when the game starts. If the game is running at the time, it should be downloaded almost immediately and installed without exiting the game.
In game I have not implemented rating, thumbs up/down etc. The web page must be used to see and do those things. This could easily change with a bit more work.
For example, if you subscribe to a blueprint on the web, it will be downloaded by the client when the game starts. If the game is running at the time, it should be downloaded almost immediately and installed without exiting the game.
In game I have not implemented rating, thumbs up/down etc. The web page must be used to see and do those things. This could easily change with a bit more work.