12-16-2022, 03:03 PM
(This post was last modified: 12-16-2022, 03:11 PM by Kami.
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(12-16-2022, 12:54 PM)Rockinsince87 Wrote: Indeed. Dungeons/Points of Interest are a must for Hazeron Starship. Having places to explore to find loot, lore, coordinates to something hidden, and derelict ships with NAV data or higher tech that can be salvaged are a must (oh yeah ). ((Remember if you already have something it can help speed up research of said item if you have not researched it yet.))
Preons are awesome. That would be good loot Kami. They are one time use but that's fine for loot. Say you loot an long forgotten outpost and find say 5 or so preons to some place on the other side of the galaxy or even a different galaxy all together. Drop it on your ringworld control center and go explore! If it's useful, you can always get more from the other side.
There's really so many ideas we could come up with for loot if we looked at other games. Probably more than something like No Man's Sky since we have item quality and there's more to do in this game lol
I'd be willing to make some dungeon buildings if I knew the guard NPC AI worked indoors. Have you seen any guards on a ship attack players before? Are they any good at hunting through rooms? If the ai walk pathing was good enough, you could theoretically make a big building or a whole complex full of NPC guards that hunt you down. You could probably even have triggers attached to switches on doors and stuff that release more guards as you progress through the building. If Haxus made it a special type of building with no restrictions, maybe we could add turrets to it and teleporters and all sorts of stuff.