I was reading some ooold threads and fell over an old bug report that gave me an idea.
See: (Old bug report) Rocket-dive failure leaves new players confused
In short, if your spacecraft is in danger, either from very strong gravity or a corrosive atmosphere, there is no alert or warning signs. This confuses new players a lot.
If your spacecraft is being affected by very strong gravity the spacecraft should play an alert sound, and maybe a crewman should give a report about it.
For example if your spacecraft has rocket-drive engines it is vital to let the player know that the bright supergiant sun can't be escaped. This might also be necessary for space rocket vehicles.
Should do the same kind of alert when entering a corrosive atmosphere with a spacecraft that has a weak hull. This could also be useful for EV suits, at the very least an indicator with a warning symbol in the helmet HUD.
If we want to go really advanced, collision warnings for spacecraft and vehicles would be nice too.
See: (Idea thread) Submarine Sonar and Proximity Alert
See: (Old bug report) Rocket-dive failure leaves new players confused
In short, if your spacecraft is in danger, either from very strong gravity or a corrosive atmosphere, there is no alert or warning signs. This confuses new players a lot.
If your spacecraft is being affected by very strong gravity the spacecraft should play an alert sound, and maybe a crewman should give a report about it.
For example if your spacecraft has rocket-drive engines it is vital to let the player know that the bright supergiant sun can't be escaped. This might also be necessary for space rocket vehicles.
Should do the same kind of alert when entering a corrosive atmosphere with a spacecraft that has a weak hull. This could also be useful for EV suits, at the very least an indicator with a warning symbol in the helmet HUD.
If we want to go really advanced, collision warnings for spacecraft and vehicles would be nice too.
See: (Idea thread) Submarine Sonar and Proximity Alert