11-15-2019, 03:10 AM
(This post was last modified: 11-15-2019, 03:33 AM by jakbruce2012.)
I found some major problems with the rock based resource limit.
1: It seems that, in this update, each resource node has only one rock, in the original system they were each up to 4 rocks.
2: One shop per node just too small when you may only get one or two nodes per world, most of the time.
3: Also extra lag from using all 500 buildings allowed on every mining world.
We really need at least the original 4 nodes, 16 would better fit the cost of new ships though.
1: It seems that, in this update, each resource node has only one rock, in the original system they were each up to 4 rocks.
2: One shop per node just too small when you may only get one or two nodes per world, most of the time.
3: Also extra lag from using all 500 buildings allowed on every mining world.
We really need at least the original 4 nodes, 16 would better fit the cost of new ships though.