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Fall damage is broken and should be turned off by default, until it works better

#1
I just started a new character (Omnivorous Glabrian), with rather high speed (not even the maximum). I kept getting "hit by the terrain" and even died from it ... from just running (and even walking) around. Just imagine being a new player and this being your first few minutes in Hazeron. I can imagine this would cause many insta-refunds.

I know you can turn it off, a new player however likely does not. I remember a new player who refunded the game also complaining about "colliding with the terrain". (the guy who said he never played anything this bad)

therefore I suggest to have it turned off by default, until it is fixed for alien characters.

I had no such issues on my chordates.



Edit: Iirc for collisions with walls this was an issue at some time also and the treshold was then increased to about 15m/s so people wouldn't keep dieing from hitting walls. Max speed characters should be able to run around without dieing from minimal height differences otherwise what's the point of having max speed.
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#2
The reason you never experienced this with a Chordate is because they're locked to moving at snail speed, which itself is also an insta-refund and is why I think Alien should be the default option
But yeah, agree, it should be off by default until it's balanced a bit
What even
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