Steam Update
Steamworks has approved Hazeron Starship for distribution on Steam. I can post the 'Coming Soon' notice whenever I feel ready. That starts a two week countdown for the actual release.
I will likely post the Coming Soon notice later today.
The following changes are in the update posted today. Many of these things came out of testing the solo play version.
Startup Crash
Client program was crashing at startup.
Fixed missing ifdef needed for solo play.
Story Spacecraft
Story was failing to create Dr. Karlov's space ship.
The script was referencing a non-existent blueprint id. It is fixed.
Travel Direct Order
Travel direct to system. Ship arrives in the oort cloud and does not advance closer in to the system like it used to. This also leaves that order active and does not automatically progress to the next queued order.
NPC AI was improved to fix this. It works much better now.
Crew Confused
Crew said, "We are in orbital proximity of WSY'AB'NF'e Alpha Va, the ring's parent planet." The world was a titan at a gas giant.
Fixed crew confusion resulting from some travel orders.
Remote Cameras Broken
Remote cameras do not work for my new avatar.
Fixed a bug when restoring last used camera from local settings and there wasn't one.
Ringworld Snafu
Story engine needs to find a sector containing a ringworld to proceed to the (currently) final chapter. This fails when no wormhole has ever been explored in the sector. This really breaks the story in solo play.
Fixed universe generation to identify ringworld systems sooner.
Star Map Select Option
The list of places in the star map includes an item for my avatar. It would be nice if the right click menu for my avatar had an option to select my current sector.
Added an option to star map right click menu to select current sector, when the right-clicked object is your avatar.
QPainter Bug
I started seeing this bug reported: "QPainter::begin: Cannot paint on an image with the QImage::Format_Indexed8 format"
Reformatted 8bit bitmaps that are used in paint operations to be RGB.
Pressure Tent
Pressure tent does not settle to the ground like its supposed to. Sits high. Looks funny.
Fixed item CG error.
Obnoxious Ship Movement
Crew ordered to be in orbit should not move when someone gets near their ship. When crew are following an orbit order, the pilot will move the ship if anything moves too close. This makes docking aboard a ship impossible in that situation.
Fixed pilot AI to stop avoiding obstacles when the ship's location satisfies the mission order.
Steamworks has approved Hazeron Starship for distribution on Steam. I can post the 'Coming Soon' notice whenever I feel ready. That starts a two week countdown for the actual release.
I will likely post the Coming Soon notice later today.
The following changes are in the update posted today. Many of these things came out of testing the solo play version.
Startup Crash
Client program was crashing at startup.
Fixed missing ifdef needed for solo play.
Story Spacecraft
Story was failing to create Dr. Karlov's space ship.
The script was referencing a non-existent blueprint id. It is fixed.
Travel Direct Order
Travel direct to system. Ship arrives in the oort cloud and does not advance closer in to the system like it used to. This also leaves that order active and does not automatically progress to the next queued order.
NPC AI was improved to fix this. It works much better now.
Crew Confused
Crew said, "We are in orbital proximity of WSY'AB'NF'e Alpha Va, the ring's parent planet." The world was a titan at a gas giant.
Fixed crew confusion resulting from some travel orders.
Remote Cameras Broken
Remote cameras do not work for my new avatar.
Fixed a bug when restoring last used camera from local settings and there wasn't one.
Ringworld Snafu
Story engine needs to find a sector containing a ringworld to proceed to the (currently) final chapter. This fails when no wormhole has ever been explored in the sector. This really breaks the story in solo play.
Fixed universe generation to identify ringworld systems sooner.
Star Map Select Option
The list of places in the star map includes an item for my avatar. It would be nice if the right click menu for my avatar had an option to select my current sector.
Added an option to star map right click menu to select current sector, when the right-clicked object is your avatar.
QPainter Bug
I started seeing this bug reported: "QPainter::begin: Cannot paint on an image with the QImage::Format_Indexed8 format"
Reformatted 8bit bitmaps that are used in paint operations to be RGB.
Pressure Tent
Pressure tent does not settle to the ground like its supposed to. Sits high. Looks funny.
Fixed item CG error.
Obnoxious Ship Movement
Crew ordered to be in orbit should not move when someone gets near their ship. When crew are following an orbit order, the pilot will move the ship if anything moves too close. This makes docking aboard a ship impossible in that situation.
Fixed pilot AI to stop avoiding obstacles when the ship's location satisfies the mission order.